Skip to content

Erulian Calendar

The Erulian Calendar is the oldest standardized chronology in Omain, instated by Emperor Calados I at the founding of the Erulian Empire (Year 0 A.H.). It remains the dominant global calendar due to the Empire’s historical influence.

The calendar divides the year into 10 months of 40 days, producing a perfectly structured 400-day year. The year is further divided into four Erulian Seasons, each lasting 100 days and named according to elemental and celestial symbolism tied to the Hexadem.


Each season name is a cultural creation of the early Empire, reflecting the elemental and divine philosophies of the Hexadem.

SeasonDaysMeaning
VernathDays 1–100Season of awakening, green growth, and elemental renewal
SolmirasDays 101–200Season of heat, prosperity, strength, and reality
DuskarinDays 201–300Season of dusk, introspection, time, and fate
FrostholdDays 301–400Season of cold, endurance, silence, and divine reflection

Below are newly created month names, culturally consistent with Erulian language style, imperial traditions, and Hexadem reverence.

MonthDaysSeasonDescription / Origin
1. Caladmir1–40VernathNamed for Calados I; celebrates new beginnings
2. Aurelune41–80VernathFrom Auriel; month of growing winds and elements
3. Eldavine81–120Vernath / SolmirasDedicated to Eldath; associated with fate-alignments
4. Tiarion121–160SolmirasNamed for Tiamat; represents shaping of reality
5. Oghmaris161–200SolmirasMonth of intellect, scholarship, and invention
6. Sharvost201–240DuskarinNamed after Shar; honors the void and cosmic space
7. Tetfarn241–280DuskarinDedicated to Tetford; associated with the turning of time
8. Droralis281–320Duskarin / FrostholdMonth of remembrance for Drorialis, the Restorer
9. Imperion321–360FrostholdImperial month honoring the Empire’s lineage
10. Hexamar361–400FrostholdMonth dedicated to all Six Gods; end-of-year rituals

Festivals are divided into religious, imperial, military, and seasonal observances. Each aligns with the philosophies of the Hexadem and the traditions of the Empire.


Date: Caladmir 1
Marks the beginning of the year and creation of the Hexadem.


Date: Aurelune 14
Celebrates the elemental balance and resurgence of winds.


Date: Eldavine 33
A ritual where families perform fate-binding ceremonies.


Date: Tiarion 1–8
A week-long artistic and architectural celebration.


Date: Oghmaris 20
A festival of scholarship, invention, and philosophical debate.


Date: Sharvost 30
Citizens extinguish all lights at dusk to honor the cosmic void.


Date: Tetfarn 40
Marks the symbolic “reset” of time before Frosthold.


Date: Hexamar 1–5
Five days of pilgrimages, fasting, and temple rituals.


Date: Imperion 12
Honors the capital city and the founding dynasty.


Date: Imperion 28
Celebrates the coronation of Calados I; a national holiday.


Date: Hexamar 20
A modern festival recognizing Empress Erolith I’s leadership.


Date: Tiarion 17
Honors the six Inquisitorial Regiments of the Empire.


Date: Sharvost 15
Commemorates Talios I’s victory in Bolborkia.


Date: Tetfarn 10
Memorial for fallen Erulian soldiers; observed in silence.


Date: Caladmir 10
Celebrates the beginning of life’s renewal.


Date: Oghmaris 1
A large feast welcoming the height of summer.


Date: Sharvost 1
The major agricultural harvest of the Empire.


Date: Droralis 1
Begin preparations for the cold season; symbolic closure of the year.



Season: Vernath (Spring Awakening)

DayEvent
1Dawn of the Six (New Year & Hexadem Creation)
10Vernath Dawning
Other daysStandard calendar days

Season: Vernath

DayEvent
14Auriel’s Gale
Other daysStandard calendar days

Season: Vernath → Solmiras Transition

DayEvent
33Eldath’s Choosing
Other daysStandard calendar days

Season: Solmiras (Summer)

DayEvent
1–8Tiamat’s Shaping (8-day festival)
17Day of the Inquisitor
Other daysStandard calendar days

Season: Solmiras

DayEvent
1Solmiras Highfire
20Oghma’s Illumination
Other daysStandard calendar days

Season: Duskarin (Autumn)

DayEvent
1Duskarin Harvestfall
15Talios’ Triumph
30Shar’s Nightfall
Other daysStandard calendar days

Season: Duskarin

DayEvent
10The Silent March
40Tetford’s Turn
Other daysStandard calendar days

Season: Duskarin → Frosthold Transition

DayEvent
1Frosthold’s Call
Other daysStandard calendar days

Season: Frosthold

DayEvent
12Day of Erule
28Coronation Day
Other daysStandard calendar days

Season: Frosthold

DayEvent
1–5Hexamar Vigil (Five-day ritual)
20Erolith’s Reign
Other daysStandard calendar days

The Erulian Empire uses a 10-day week known as a Decade (Erulian: Deka’Lor).
Each day has an entirely unique name derived from ancient High Erulian, not directly referencing the gods.

Below are the redesigned names.


Day #NamePronunciationMeaning / Cultural Use
1SolinarSOH-lih-narThe Day of Beginnings; planning, announcements
2VeldrosVEL-drohsWork day; building, forging, early-week labor
3ArmathAR-mathDay of travel, movement, scouting
4LunarisLOO-nar-issDay of contracts, oaths, civic duties
5KeldranKELL-dranDay of learning; academies and mages busiest
6MorvathMOR-vathDay of commerce, markets, trade
7TessomarTESS-oh-marDay of strategy; records, military planning
8BraeforBRAY-forTraining day; drills, discipline, physical tests
9CrowndelCROWN-delDay of imperial administration & tax duties
10ResthalREST-hallSacred rest day; feasts, worship, family

The Erulian Calendar is:

  • 400 days long

  • 10 months of 40 days each

  • divided into 4 original seasons (Vernath, Solmiras, Duskarin, Frosthold)

  • deeply tied to Hexadem religion and imperial tradition

  • used across the entire Empire and recognized abroad

It remains the most structurally perfect and widely adopted calendar system in all of Omain.